‘Sonic the Hedgehog’ runs amok
It’s a bit of a Hollywood truism – video game movies are bad.
Unlike a lot of things that “everybody knows,” this is actually more or less true. That isn’t to say that they don’t make money – some do all right at the box office even when they’re terrible – but in terms of quality, they never measure up.
So it was with some obvious apprehension that I sat down to watch “Sonic the Hedgehog.” Considering the long and arduous road to release the film had – including extensive redesigns following the internet’s collective horror at the initial trailers – and the fact that I myself was always a Nintendo guy instead of Sega, it’s fair to say that my expectations were low.
Imagine my surprise when “Sonic” exceeded them.
Not by much, mind you – we’re not talking greatness here, to be sure – but still. This movie is … OK. It’s fine. And the reality is that “OK” and “fine” are words that have only rarely been associated with video game adaptions.
Sure, it’s all a bunch of dumb jokes and already-dated pop culture references, but the truth is that the target audience loves those things. Kids will dig it and adults will be able to tolerate it, which is no small thing. And there are occasional moments (all of which feature Jim Carrey cranking the weird to 11 and snapping off the knob) that are even better than that. For a movie that threatened to be an unhealthy dose of nightmare fuel, that’s a win.
Monster mash – ‘Rampage’
Despite its best efforts, Hollywood remains unable to properly transition video game properties to the big screen. There are plenty of obstacles – some obvious, others not so much – and while studios have proven able to overcome many of them, they have yet to fully solve the problems inherent to the necessary shift in storytelling.
So it should come as no surprise that “Rampage,” based on the essentially plotless arcade game of the same name, doesn’t present a particularly compelling narrative. What DOES come as a surprise, however, is that despite the presence of everybody’s favorite action star Dwayne Johnson and some big-budget CGI, “Rampage” isn’t even all that much fun.
Ordeals and Croft – ‘Tomb Raider’
There has never been a genuinely good movie based on a video game. Not a particularly spicy take, but an accurate one. That’s not to say there has never been an enjoyable video game; tastes are tastes and there are plenty of ways to have a little fun.
Still, filmmakers have long struggled to translate the stories of video games – driven as they are by the agency and sense of utility of the player – into traditional big-screen narratives.
With the latest entry into the genre – a remake of “Tomb Raider” – that struggle continues, though it comes as close to success as any of the films that preceded it. Yes, there are plenty of ways in which it doesn’t work, but there are more ways in which it does than any video game-based movie we’ve seen.
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Video game adaptation offers interesting visuals, messy narrative
Video game adaptations have long been among the toughest nuts for Hollywood to crack. Despite the fact that video games have become one of the most massive entertainment industries in the world, with beloved franchises inspiring millions of people to spend billions of dollars, the transition from small screen to large has rarely been a successful one.
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