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Thursday, 18 July 2013 09:59

Monty's Moon

I love a decent launcher game, and that is the long and the short of what 'Monty's Moon' is. You control Monty the Monkey who has struck out in love on Earth, so he sets his sights on the Moon. But in order to get there he needs to launch himself repeatedly, braving flying birds and other obstacles (mostly birds, lots and lots of stupid birds) on his way to the moon.

This game follows the typical fail-then-upgrade motif. As you soar through the air, you are collecting bananas that you then trade for better technology. The better your tech, the higher you go. But you still crash back down to earth, time and time again. You can get better outfits, better bunches of banana, more fuel, etc.

Published in Time Waster Weekly
Thursday, 11 July 2013 11:27

Rolling Ghosts

Oh physics puzzle games, I love you and I hate you. 

In 'Rolling Ghosts,' the player is tasked with assisting blobs that have been turned to ghosts by evil dark blobs. Over the course of 30 levels, you reanimate the blobs, who exist in various shapes (round, square, triangular and rectangular), use the different physics in relation to the environment to keep them alive and destroy the evil blobs in the process. The catch is, if they fall off the screen or overlap with another blob that is being reanimated they die a horrible death, much to the chagrin of the other blobs on screen.

 

Published in Time Waster Weekly
Sunday, 23 September 2012 09:23

StikyLinky

A new twist on a match and vanish game (think 'Bejeweled' and its ilk), in 'StikyLinky' you're looking to collect evolved specimens of different colors in levels of various difficulty. Clicking on blobs of like color (two or more) will make them vanish, but your goal is to collect evolved specimens. The way to get them to evolve is to click on clusters of five or more. That will get you a cute critter which you then have to collect the same way you make the other blobs disappear.

Published in Time Waster Weekly
Friday, 31 August 2012 09:23

Sushi Cat: The Great Purrade

Cats are behind the invention of the internet. This global network of computers exists to look at cute pictures of cats. And boy, do we! But sometimes you want more than just looking at cats. You want to pick them up with chopsticks and drop them on adorable anthropomorphized sushi so you can win a video game!

Well, that's what you do with the Sushi Cat series. This series has just added another to its repertoire. I can't really satisfactorily explain my love for this game in a way that makes sense. I mean, if you were to think about it logically, it wouldn't wash, but dropping a bouncy blue cat on adorable sushi(s) and watching him get super-fat and bouncier is just awesome to me.

Published in Time Waster Weekly
Wednesday, 15 August 2012 15:40

Planet Juicer

I never thought I'd see the day where it became difficult to waste time. But there you go. Apologies for the lack of time-wasting tidbits, but free time becomes a premium when you have kids. For those of you about to waste your time, I salute you. Here's a decent way:

Planet Juicer. This game is a strategy defense. You play the evil invading planet bent on milking a planet for all its resources. The natives don't like this plan and try to stomp you out of existence. Your goal is to stay alive. You do this by defending the drill site, upgrading your unit and pulping any aliens that try to stop you.

Published in Time Waster Weekly
Thursday, 31 May 2012 09:01

Paladog'

Have magic wand, will travel. Something like that. 'Paladog' is set in the far future, after humans have been eradicated from the planet. Sweet little animals have been beset by demons and undead minions. The only thing between the cute critters and a gruesome end is Paladog.

As Paladog, you summon brave critters to battle the forces of evil, purchase upgrades, magical weapons and rings and fight! You have to destroy your opponent's lair that allows the evil demons to spawn in your forest. Additionally, there are some puzzle levels to mix up the action.

Published in Time Waster Weekly
Monday, 26 March 2012 10:26

NetBots

Good puzzle games are a balancing act at least for me. Difficult enough for a challenge, but not so hard you throw in the towel at level two. NetBots is precisely this.

The concept is simple, you have to connect the dots, form different Tetris-style shapes that fit in a particular space. Sometimes it's easy, and sometimes it takes you a try or five. The first few levels you'll zip through with ease, but there's a subtle challenge to puzzles like this that I find positively addicting.

Published in Time Waster Weekly
Friday, 16 March 2012 16:49

BioGems

Mochigames's latest offering combines a turn-based fighter with gem-swapping action. You can play as either Ryu, an adorable space-puppy who dishes out some Kung-fu action; or Pixel, a kitty of the future who slices and dices enemies with her claws.

The action is meted out by swapping gems, matching three of a kind will grant your avatar certain powers basic attack, power attack, healing, counter-attack or defense. If you match four of a kind you get an extra turn. Match five on a corner and you get a black hole that sucks in surrounding gems and allows you to use all it hits (it makes sense when you do it, and it's awesome). And if you match five in a row you get a rainbow black hole and allows you to take all gems of that color off the board.

Published in Time Waster Weekly
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