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In a cinematic landscape littered with high-octane action movies driven by gritty dialogue, computer generated imagery and explosions, it’s rare to see a good old-fashioned adventure story, something family-friendly but not condescending.

Oddly enough, “The Call of the Wild” fills that void, even though it heavily relies on CGI in its own way. This adaptation of Jack London’s 1903 classic of the same name is directed by Chris Sanders from a screenplay adapted by Michael Green; unlike the numerous film adaptations that preceded it, this version relies on a computer-generated lead character. It’s a choice that, while not wholly effective, winds up working considerably better than you might expect.

There’s a bit of tonal inconsistency as far as the narrative goes, but for the most part, the filmmakers lean into the broad adventure vibe that is foundational to the book. That grand sense of nature’s power and possibility goes a long way toward compensating for any issues. Ultimately, this is a story that kids and parents alike will find palatable, if perhaps not the most exciting entertainment ever made.

Published in Movies

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